

The lines of a galleon show its medieval heritage, as the type is similar to the earlier ships, but without their high forecastle shape. This is a tribute to their builder’s methods and techniques, learned over the decades of making caravels and carracks. Demi-culverins are the usual armament carried.Ī galleon is a strong, seaworthy vessel, capable of surviving an Atlantic crossing in the worst of weathers. Later are places will be taken by other countries.Spain, New Spain, Portugal, Pirates, Mexico, Gran ColombiaĦ0 (27 on each side, 4 bow chasers, 2 stern chasers)Ī Galleon is a ship type in Empire: Total War.Ī galleon is a square rigged warship, capable of long ocean voyages and of carrying some cargo. At the beginning you have to conquer new regions and transport your troops. Build some major fisheries instead of trade ports. It is hard to set any trade routes because of the king. It is good to border with Thirteen Colonies, they won't be a part in this conflict for 99%. When you will have a war with Netherlands then Great Britain will ally with your enemy so you don't want to have them as your neighbors. If you will conquer Georgia then Great Britain will make you proposal to take this land from you. It will destroy your treaty with France which is important when you will have to move your troops through this country. If you will be attacked by Louisiana do not call your allies. Army from Curacao should be enough to conquer them. If you don't have enough territories then attack Bahamas and Jamaica. Your army should be the most powerful at this moment.ġ0.

If you want you can always invade Poland, Ottoman Empire and Prussia. Provinces that are required to victory are here. Now attack Vienna and the go to the Croatia and other Austrian territories. You can try to transport your soldiers by ships and then attack Austria (plunder Venice too if you have a while). If it won't be possible then check if you still have a treaty with Genoa. You can try to ask Württemberg for the military access - you will be able to move your troops from Netherlands directly to Austria. Vienna is the last important region in this campaign. Netherlands will be strongly defended but if you take your army from Portugal it won't be a problem.ĩ. If it won't be possible then take troops from Trinidad and Tobago, reinforce them with some militia and defeat them. First area is good to achieve in diplomatic way, but it will be very difficult because you have a hostile relationship with Holland. You need two of their regions: Curacao and Netherlands. Then, order your troops to go Flanders (you have an agreements with France - remember about it!) and. Move troops from Morocco to Portugal and conquer Lisbon - Portugal will disappear from the map and the problem with their corsairs will be over. In Spain train some line infantry and send them to Morocco - the fight should be very short and easy (your opponent will have many, weak soldiers there).ħ. Pirates are very easy target but you must be careful during the trip - you can find many enemy ships there.Ħ. After Texas you should send some troops to pirates lands - Trinidad and Tobago. But the invasion from Florida should be enough to cope with them.ĥ. Try to conquer Texas - you have many Indians to kill. There is also a risk that Venice will try to take Lombardy from you - fights in this area shouldn't be a problem for you.Ĥ. Send there your army from Spain at the beginning of the game - maybe it won't result in peace but you will stop your opponent for a while. It is possible that Naples will be attacked by the Italians from the north Apennines. This conflict can end in two ways: you will take this territory or Louisiana will be incorporated to France (this is your ally so the conflict will automatically end).ģ.


After signing a peace treaty with Cherokees you can try to fight against France in Lower Louisiana. It is very possible that Louisiana will attack you. Immediately try to invent Plug Bayonet.Ģ. If you want to sign a peace treaty with Cherokees you can try to invade Georgia and then ask for peace. Reinforce Florida with 4 to 6 regiments of line infantry. First of all you should carry to defend your lands.
